House On The Hill Card Game
Welcome to the ExchangeFollow the link to the rules. Be sure to thoroughly read through it before posting. Best Practices. An ounce of prevention is worth a pound of cure.

House On The Hill Poem
Thorough descriptions up-front can help save a lot of trouble later on. Describe the condition of your games:. 5 - New and still in shrink. 4 - Opened, and possibly punched, but shows no wear. 3 - Light wear on box or components; playability of the game unaffected. 2 - Heavy wear on box or components; box might be damaged; game remains intact and playable.
1 - Game ultimately unplayable; sold for parts. If there are multiple versions or editions of the game, list the version info to avoid confusion. This is particularly the case if the game has a 'deluxe' edition that's significantly different than normal retail versions. It never hurts to link to photos of your games in your post. This is particularly relevant for games with conditions in the 3 and 2 categories. Links to with information about your game is encouraged.Trade at your own risk!We are not responsible for any part of the transaction itself.
Look to our flairs for trusted user accounts and please help report scammers. Delivery confirmation and tracking numbers are highly recommended as they're your best proof that something was sent or received. Related Subreddits.
This came up in a game involving Haunt 23, Tentacled Horror. (Spoilers will be kept to a minimum.) There are multiple different types of monsters in that Haunt: some of them have a Sanity trait, and others don't.
One of the Heroes had the Ring, which let him attack with Sanity instead of Might. He attacked a monster that had a Might trait, but no Sanity trait, using the Ring. At the time, I told him that the monster had no Sanity trait and that he'd need to try a different type of attack, and he ended up doing a Might attack using the Sacrificial Dagger instead.Was this the right thing to do, or should the initial attack have failed entirely? Or should we have explained which traits the monster does and doesn't have the instant the monster went on the map? The rules just say 'you can't use a trait to attack against a monster that doesn't have that trait,' but it's unclear on how to handle the attempt. This is particularly vexing, because all monsters have hidden traits and this is going to come up again.(I looked at the, and it turns out that the specific Haunt I was looking at no longer has that problem, but I'm sure this question will still apply to other monsters.). As the ring only allows you to attack a monster that has a sanity trait in the first place, he shouldn't have ever been allowed to attempt the attack.
So if by 'attacked' you mean 'rolled the dice for the attack', then he should have already been corrected sooner. If by 'attacked' you mean 'declared that he was using the ring to attack', then I believe you did the right thing.I don't think there's a specific thing that addresses this in the rulebook, but if the legality of an action (such as using the ring to attack) depends on certain factors (such as whether the monster has sanity or not), then the heroes should be allowed to ask if the monster has a sanity trait, and the traitor should answer.

(NOT what the sanity value is, just whether or not it exists). This is the only way that the heroes can make a legal decision.
